What's Mission-Q

We are a shop that brings "escape the room" games to real life. The objective is to escape from the room by collecting items, identifying clues, solving puzzle and riddles, as well as unlocking the doors.

Room 1: The Harvest

Difficulty:
Physical:
Number of players: 2 - 8
Remarks: Freedom is an unknown privillege
Description: As a police detective, you've heard of the cold case of the missing organs that seems to keep recurring with every murder - the victims always end up with their throats slit, eyes bruised, and always with their heart missing. There's only one item that links these murders together, the victim always gets a sketch of a human heart. You think it may be witchcraft, but when your nephew, Charlie whom you've just reunited with after 10 years, suddenly goes missing again - and you discover the same sketch of a human heart in his bag, you know that you have to pick up the case even though you weren't assign to it. Together with your friends, you are going to race against time and proper procedures to solve this case, and save your nephew.


Room 2: Knock Knock Who's There

Difficulty:
Physical:
Number of players: 2 - 8
Remarks: Guess who's here?
Description: With a group of friends, you stumbled upon an isolated cabin that located right in the middle of a thick, green forest. You enter to see a cozy interior. It looks well-lived in but something just doesn't feel right- there's a chill down your spine as you suddenly hear muted knocking sound of hard wood. Sounds as if someone is at the door but there isn't anyone. A stench that smells like corpses reached your nostrils and your gaze forced onto a photo frame by the table. The knocking sounds get louder now. Maybe it isn't the door. Maybe it's the wooden cane belonging to the resident but here you wonder- where is everyone?


Room 3: Saving King Arthur

Difficulty:
Physical:
Number of players: 2 - 8
Remarks: In the land of knights and magic, honor is your desire
Description: As a knight, no honor is greater than to be in possession of the Great Excalibur. The Queen has promised you these FOUR coveted swords will to you- if you save her only son, the prince and soon-to-be King Arthur. He has been held hostage in his own castle and the rest of the knights have been killed in their attempt to save him. In your desire for honor and pride, you take up this mission to save the future King of Camelot and to gain the Excalibur.


Room 4: Tomb Of Life & Death

Difficulty:
Physical:
Number of players: 2 - 10
Remarks: Are you the next Indiana Jones?
Description: Racing through the sands of time in hopes of escaping the clutches of Anubis, the jackal-God of mummification. An excursion for gold and treasure that overwhelms the desires of mankind turns away when you find yourself trapped in tomb of life and death.


Room 5: The Imperial Mausoleum

Difficulty:
Physical:
Number of players: 2 - 8
Remarks: The grandeur of the dead
Description: A tomb hidden deep in the heart of China is rumored to be haunted by their first emperor, Qin Shi Huang who was buried there alongside his wealth, army, and slaves. His spirit roams through the halls to protect all that he has left and will banish anyone who trespasses into eternal damnation.