What's Mission-Q

We are a shop that brings "escape the room" games to real life. The objective is to escape from the room by collecting items, identifying clues, solving puzzle and riddles, as well as unlocking the doors.

Room 1: Quantum

Difficulty:
Number of players: 2 - 6
Remarks: Can history be rewritten?
Description: 30 years have passed an incident not avoided, A death, a loss of a loved one, history all recorded, but now the secrets of space and time are in your hands, with hopes of changing history; to be granted one last demand, given the chance, will fate and luck hear your plead. Will you be trapped in the warps of time, or will you succeed?


Room 2: The Great Illusionist

Difficulty:
Number of players: 2 - 6
Remarks: The brightest flame casts the darkest shadow.
Description: In a sudden move, the Great Illusionist has announced that he is retiring after 30 years of performing. No one knows why but word is that the Great Illusionist is afraid. Of what? There is no sign. The Great Illusionist seeks an apprentice, one who will carry on his legacy. Only the hardiest may try, but only the worthy may gain the secrets of the Great Illusionist.


Room 3: The Abandoned Clinic

Difficulty:
Number of players: 2 - 6
Remarks: Everything is an Illusion
Description: Almost a decade has passed since the infamous St. Andrews Psychiatric Clinic was abandoned, sitting empty and desolate at the end of a quiet road. Throughout the years, many have reported sightings of supernatural activity in the clinic; a lone figure dressed in white flitting through the halls, red eyes always watching from dark corners, and whispers echoing through the building in the dead of the night. As famed paranormal investigators, dare you investigate the truth behind these sightings?


Room 4: Mischief In Black & White

Difficulty:
Number of players: 2 - 6
Remarks: The mystery of black and white.
Description: The Penguins of Madagascar are being held captive after their futile attempt in escaping the zoo and their anonymous kidnapper is on the loose. Their foot tracks lead you to an abandoned place where the mischief in black and white slowly unfolds. But with an approaching snowstorm that devours anything in its way, is there sufficient time to rescue them?


Room 5: The Prophecy

Difficulty:
Number of players: 2 - 6
Remarks: Only the worthy shall pass
Description: Prophecies, a haunting burden to chosen ones. When a secret scroll was proffered to Soyfa by the illusionist, she must do whatever it takes to disclose the puzzling secrets of the scroll because she, is the chosen one. Will you shoulder this burden with Sofya and help her to fulfill the prophesies events that have yet to come? Make your choice before time runs out.